Server profile
A Shockbyte x Discord Production Rust Server
Online, with 0 of 500 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 15d ago.
Online 157.85.87.164:21518 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does A Shockbyte x Discord Production Rust Server wipe?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 15 days 23 hours ago.
Server details
Does A Shockbyte x Discord Production Rust Server hold a steady frame rate?
Average server fps over the last 48 hours was 237, with a floor of 226. The world held a peak of 8,327 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,673 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is A Shockbyte x Discord Production Rust Server on?
Rust network protocol 2635 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for A Shockbyte x Discord Production Rust Server, and is it online?
A Shockbyte x Discord Production Rust Server is currently reachable and online. About 2 days 21 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 October 2026 is when Rust Insights first saw it.
Where does A Shockbyte x Discord Production Rust Server run from?
No region is published by A Shockbyte x Discord Production Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 157.85.87.164:21518 is where it answers.
Server tags
How should you read the tags listed for A Shockbyte x Discord Production Rust Server?
These tags come from A Shockbyte x Discord Production Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): It holds 500 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does A Shockbyte x Discord Production Rust Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry A Shockbyte x Discord Production Rust Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on A Shockbyte x Discord Production Rust Server right now?
Of its 500 slots, A Shockbyte x Discord Production Rust Server currently has 0 filled. Its average over seven days comes to 0 players.
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,338, within the top 69% of the ranked field.
Rules and settings
What are the settings and rules for A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto A Shockbyte x Discord Production Rust Server?
To connect, start Rust and enter client.connect 157.85.87.164:21518 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.