Server profile
A Shockbyte Rust Server
Offline, with 0 of 30 players on; ranked #15,125 of every public Rust server. It last wiped 74d ago.
Offline 157.85.87.149:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does A Shockbyte Rust Server wipe?
The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 74 days 19 hours ago.
About the server
What Rust version is live on A Shockbyte Rust Server?
The Rust build is network protocol 2632 and build 160556, running on Linux, for A Shockbyte Rust Server. The same protocol is required to join, and Steam takes care of updating it.
Has A Shockbyte Rust Server stayed online, and is it up now?
Offline at the moment, A Shockbyte Rust Server was last seen 44 days 4 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does A Shockbyte Rust Server run from?
There is no region published for A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 157.85.87.149:28015.
Server tags
What is meant by each tag on A Shockbyte Rust Server?
When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The slot count is 30; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2632 (Protocol): To join you need the same version; protocol 2632; cs160556 (Build): It runs game build 160556; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?
A Shockbyte Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on A Shockbyte Rust Server right now, and how does that number move?
A Shockbyte Rust Server is offline at the moment; the last sighting was 44 days 4 hours ago.
In the ranking of Rust servers, where does A Shockbyte Rust Server place?
The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #15,125, among the top – of all ranked servers.
Settings and rules
What settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on A Shockbyte Rust Server?
A procedural map, generated by the game, is what A Shockbyte Rust Server runs.
Connecting
How do you connect to A Shockbyte Rust Server?
To connect, start Rust and enter client.connect 157.85.87.149:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.