Server profile
A Shockbyte x Discord Production Rust Server
Offline, with 0 of 125 players on; ranked #15,478 of every public Rust server, the top 70%. It last wiped 55d ago.
Offline 157.85.87.119:29330 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does A Shockbyte x Discord Production Rust Server wipe, and how often?
Its rhythm cannot be read yet: A Shockbyte x Discord Production Rust Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 55 days 10 hours ago.
About the server
Which Rust version is A Shockbyte x Discord Production Rust Server on?
The Rust build is network protocol 2632 and build 162434, running on Linux, for A Shockbyte x Discord Production Rust Server. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is A Shockbyte x Discord Production Rust Server, and is it up at the moment?
A Shockbyte x Discord Production Rust Server is offline at the moment; the last time it was seen was 40 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for A Shockbyte x Discord Production Rust Server?
No region is published by A Shockbyte x Discord Production Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 157.85.87.119:29330 is where it answers.
Server tags
How should you read the tags listed for A Shockbyte x Discord Production Rust Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): 125 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2632 (Protocol): To join you need the same version; protocol 2632; cs162434 (Build): It runs game build 162434; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what A Shockbyte x Discord Production Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does A Shockbyte x Discord Production Rust Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry A Shockbyte x Discord Production Rust Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on A Shockbyte x Discord Production Rust Server right now?
A Shockbyte x Discord Production Rust Server is offline at the moment; the last sighting was 40 days 10 hours ago.
In the ranking of Rust servers, where does A Shockbyte x Discord Production Rust Server place?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,478, within the top 70% of the ranked field.
Rules and settings
What are the settings and rules for A Shockbyte x Discord Production Rust Server?
Nothing about gather rate is given in the name of A Shockbyte x Discord Production Rust Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on A Shockbyte x Discord Production Rust Server?
Size 1,500 and seed 50000 define the procedural map on A Shockbyte x Discord Production Rust Server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join A Shockbyte x Discord Production Rust Server?
Type client.connect 157.85.87.119:29330 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.