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Rust Insights

Server profile

A Shockbyte Rust Server

Offline, with 0 of 5 players on; ranked #15,825 of every public Rust server, the top 72%. It last wiped 27d ago.

Filed under moddedoxide
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak –
#15,825ranktop 72%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.7 days usual gap between real wipes
50% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
33% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctThu 24 SepTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:45 UTC FW27d ago 1 – running 0
Thu 24 Sep, 22:00 UTC34d ago 2 held half 6.9 days 0
Tue 22 Sep, 23:02 UTC35d ago 2 – 2 days 0
Fri 18 Sep, 23:04 UTC39d ago 2 halved by day 1 4 days 0
Sun 13 Sep, 15:14 UTC45d ago 2 halved by day 3 5.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average89/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average96/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average79/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average25/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On A Shockbyte Rust Server, what happens on wipe day?

Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 0 hours after it started. In 33% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 2.

When does A Shockbyte Rust Server wipe, and how often?

No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 27 days 1 hours ago.

Server details

Which Rust version is A Shockbyte Rust Server on?

Running on Linux, A Shockbyte Rust Server is on Rust network protocol 2634 and build 166655. Joining needs your game on the same protocol, which Steam updates for you.

Has A Shockbyte Rust Server stayed online, and is it up now?

A Shockbyte Rust Server is offline at the moment; the last time it was seen was 18 days 12 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does A Shockbyte Rust Server run from?

A region is not published by A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 157.85.86.88:26477 is where it answers.

Lists and tags

What is meant by each tag on A Shockbyte Rust Server?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166655 (Build): Build 166655 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry A Shockbyte Rust Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of A Shockbyte Rust Server look like?

A Shockbyte Rust Server was last seen 18 days 12 hours ago and is offline right now.

Where does A Shockbyte Rust Server sit in the rankings?

The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #15,825, among the top 72% of all ranked servers.

Rules and settings

What settings and rules apply on A Shockbyte Rust Server?

Nothing about gather rate is given in the name of A Shockbyte Rust Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 4,500 with seed 10, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to A Shockbyte Rust Server?

To connect, start Rust and enter client.connect 157.85.86.88:26477 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166655
Build Build 166655 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.