Server profile
Trio weekly The Snail Wills IT!
Online, with 0 of 75 players on; ranked #9,102 of every public Rust server, the top 41%. It last wiped 4d ago.
Online 157.85.86.54:26974 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 41% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 20:14 UTC4d ago | 1 | – | running | 0 |
| Sun 4 Oct, 03:36 UTC25d ago | 1 | halved by day 1 | 20.7 days | 1 |
| Fri 2 Oct, 18:24 UTC26d ago | 2 | – | 1.4 days | 0 |
| Tue 29 Sep, 03:45 UTC30d ago | 2 | held half | 3.6 days | 0 |
| Thu 24 Sep, 18:08 UTC34d ago | 0 | – | 4.4 days | 0 |
| Thu 17 Sep, 18:08 UTC41d ago | 0 | – | 7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does Trio weekly The Snail Wills IT! look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.
On what schedule does Trio weekly The Snail Wills IT! wipe?
Trio weekly The Snail Wills IT! wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 4 days 12 hours have passed since its current world was created.
About the server
How well does Trio weekly The Snail Wills IT! perform?
Server fps averaged 119 over 48 hours; the lowest reading was 71. At its highest the entity count reached 74,695: buildings, deployables and everything else. It drew as much as 5,134 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is Trio weekly The Snail Wills IT! on?
Rust network protocol 2635 and build 168909 on Linux is what Trio weekly The Snail Wills IT! runs. Joining needs your game on the same protocol, which Steam updates for you.
Has Trio weekly The Snail Wills IT! stayed online, and is it up now?
At the time of this check Trio weekly The Snail Wills IT! is online. The uptime it reports puts the last restart at about 4 days 10 hours ago. It spent 101 of the last 7 full days' 168 hours up, 60% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for Trio weekly The Snail Wills IT!?
No region is published by Trio weekly The Snail Wills IT!. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 157.85.86.54:26974.
Server tags
How should you read the tags listed for Trio weekly The Snail Wills IT!?
These tags come from Trio weekly The Snail Wills IT! and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): It holds 75 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Trio weekly The Snail Wills IT! appear?
Trio weekly The Snail Wills IT! appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population history
What does the population of Trio weekly The Snail Wills IT! look like?
Of its 75 slots, Trio weekly The Snail Wills IT! currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 05:00 UTC, with an average of 1 players.
How does Trio weekly The Snail Wills IT! compare with other Rust servers in the ranking?
Player hours over seven days put Trio weekly The Snail Wills IT! at #9,102, within the top 41% of the ranked field.
Map and rules
How is Trio weekly The Snail Wills IT! configured, and what rules apply?
No gather rate appears in the name of Trio weekly The Snail Wills IT!. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Trio weekly The Snail Wills IT!?
Size 3,700 and seed 1255754510 define the procedural map on Trio weekly The Snail Wills IT!, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto Trio weekly The Snail Wills IT!?
To connect, start Rust and enter client.connect 157.85.86.54:26974 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.