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Rust Insights

Server profile

[Bio] Private Server

Online, with 0 of 2 players on; ranked #3,847 of every public Rust server, the top 17%. It last wiped 25d ago.

Filed under moddedoxide
Launch Rust and join
0/ 2 players now 0% full
17-day averagepeak 2
#3,847ranktop 17%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5219:0007:0015:0000:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608019:0007:0015:0000:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 17% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.4 days usual gap between real wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:43 UTC FW25d ago 2 – running 0
Sat 19 Sep, 09:09 UTC38d ago 1 held half 12.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average220/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average120/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average188/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average34/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average193/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average64/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at [Bio] Private Server?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what schedule does [Bio] Private Server wipe?

The record of [Bio] Private Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 25 days 23 hours ago.

Server details

Does [Bio] Private Server hold a steady frame rate?

The 48-hour average for server fps is 60, and 57 was the lowest seen. At its highest the entity count reached 52,288: buildings, deployables and everything else. The highest memory figure was 3,100 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on [Bio] Private Server?

Rust network protocol 2635 and build 168909 on Linux is what [Bio] Private Server runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for [Bio] Private Server, and is it online?

[Bio] Private Server is currently reachable and online. The uptime it reports puts the last restart at about 36 hours ago. It spent 159 of the last 7 full days' 168 hours up, 95% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for [Bio] Private Server?

There is no region published for [Bio] Private Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 157.85.86.211:28015 is where it answers.

Server tags

How should you read the tags listed for [Bio] Private Server?

These tags come from [Bio] Private Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does [Bio] Private Server appear?

These Rust Insights lists include [Bio] Private Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

What does the population of [Bio] Private Server look like?

Of its 2 slots, [Bio] Private Server currently has 0 filled. A weekly average of 1 players goes with a peak of 2. Its strongest hour in the past 48 was 14:00 UTC, with an average of 2 players.

Where does [Bio] Private Server sit in the rankings?

On player hours for the last seven days, [Bio] Private Server sits at #3,847, inside the top 17% of ranked servers.

Rules and settings

How is [Bio] Private Server configured, and what rules apply?

No gather rate appears in the name of [Bio] Private Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on [Bio] Private Server?

[Bio] Private Server runs a procedural map of size 3,000 with seed 50000, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto [Bio] Private Server?

Open the console with F1 in Rust and enter client.connect 157.85.86.211:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players The slot count is 2.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.