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Rust Insights

Server profile

Moose Knuckle Solo/Duo/Trio, 08/28

Online, with 0 of 125 players on; ranked #14,996 of every public Rust server, the top 67%. It last wiped 26d ago.

Filed under vanilla
Launch Rust and join
The server's own banner, as it publishes it.
0/ 125 players now 0% full
07-day averagepeak 1
#14,996ranktop 67%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123414:0023:0007:0016:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020014:0023:0007:0016:0002:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:06 UTC26d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average522/550
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average438/450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average60/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average66/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average164/200

The short version

Quick answers

From the figures on this page.

Wipe days

On Moose Knuckle Solo/Duo/Trio, 08/28, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. 44 hours after the latest wipe, the crowd peaked.

When does Moose Knuckle Solo/Duo/Trio, 08/28 wipe, and how often?

The record of Moose Knuckle Solo/Duo/Trio, 08/28's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 26 days 20 hours ago.

About the server

How well does Moose Knuckle Solo/Duo/Trio, 08/28 perform?

Average server fps over the last 48 hours was 99, with a floor of 83. The world held a peak of 92,142 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,832 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is Moose Knuckle Solo/Duo/Trio, 08/28 on?

Rust network protocol 2635 and build 168909 on Linux is what Moose Knuckle Solo/Duo/Trio, 08/28 runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Moose Knuckle Solo/Duo/Trio, 08/28, and is it online?

At the time of this check Moose Knuckle Solo/Duo/Trio, 08/28 is online. The uptime it reports puts the last restart at about 18 hours ago. It spent 166 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Moose Knuckle Solo/Duo/Trio, 08/28?

No region is published by Moose Knuckle Solo/Duo/Trio, 08/28. Rust Insights reports the location a server declares, not the physical place of the machine. 157.85.86.18:26019 is where it answers.

Server tags

Which meanings sit behind the tags on Moose Knuckle Solo/Duo/Trio, 08/28?

These tags come from Moose Knuckle Solo/Duo/Trio, 08/28 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): 125 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Moose Knuckle Solo/Duo/Trio, 08/28 appear?

Moose Knuckle Solo/Duo/Trio, 08/28 appears among the following Rust Insights lists: Best Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Player counts

How many players are on Moose Knuckle Solo/Duo/Trio, 08/28 right now?

At the time of this refresh, Moose Knuckle Solo/Duo/Trio, 08/28 holds 0 players on 125 slots. A weekly average of 0 players goes with a peak of 1.

How does Moose Knuckle Solo/Duo/Trio, 08/28 compare with other Rust servers in the ranking?

On player hours for the last seven days, Moose Knuckle Solo/Duo/Trio, 08/28 sits at #14,996, inside the top 67% of ranked servers.

Settings and rules

What are the settings and rules for Moose Knuckle Solo/Duo/Trio, 08/28?

Nothing about gather rate is given in the name of Moose Knuckle Solo/Duo/Trio, 08/28. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.

What is the map on Moose Knuckle Solo/Duo/Trio, 08/28?

Size 4,000 and seed 765238292 define the procedural map on Moose Knuckle Solo/Duo/Trio, 08/28, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How can you get onto Moose Knuckle Solo/Duo/Trio, 08/28?

Type client.connect 157.85.86.18:26019 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players 125 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.