Server profile
zzz accounting
Offline, with 0 of 40 players on; ranked #15,913 of every public Rust server, the top 72%. It last wiped 49d ago.
Offline 157.85.86.123:25969 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does zzz accounting wipe, and on which day?
The record of zzz accounting's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 49 days 20 hours have passed since its current world was created.
Server details
On what version does zzz accounting currently run?
Rust network protocol 2633 and build 163493 on Linux is what zzz accounting runs. The same protocol is required to join, and Steam takes care of updating it.
Has zzz accounting stayed online, and is it up now?
The last sighting of zzz accounting was 21 days 18 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.
Where does zzz accounting run from?
A region is not published by zzz accounting. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 157.85.86.123:25969.
Lists and tags
How should you read the tags listed for zzz accounting?
The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163493 (Build): Build 163493 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what zzz accounting publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does zzz accounting appear?
zzz accounting appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on zzz accounting right now?
zzz accounting was last seen 21 days 18 hours ago and is offline right now.
How does zzz accounting compare with other Rust servers in the ranking?
On player hours for the last seven days, zzz accounting sits at #15,913, inside the top 72% of ranked servers.
Map and rules
What are the settings and rules for zzz accounting?
The name of zzz accounting does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on zzz accounting?
Size 2,000 and seed 6466544 define the procedural map on zzz accounting, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
What is the way to join zzz accounting?
Type client.connect 157.85.86.123:25969 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.