Server profile
Cyberbob's Server
Online, with 0 of 20 players on; ranked #4,570 of every public Rust server, the top 21%. It last wiped 1d ago.
Online 157.85.85.251:22777 checked 6m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 21% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:51 UTC1d ago | – | – | running | 1 |
| Thu 22 Oct, 10:33 UTC6d ago | 1 | halved by day 1 | 5.3 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Cyberbob's Server, what happens on wipe day?
Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.
When does Cyberbob's Server wipe, and how often?
Its rhythm cannot be read yet: Cyberbob's Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 34 hours ago.
About the server
What does performance look like on Cyberbob's Server?
The 48-hour average for server fps is 116, and 22 was the lowest seen. The world held a peak of 140,526 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,555 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Cyberbob's Server currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Cyberbob's Server. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Cyberbob's Server, and is it up at the moment?
At the time of this check Cyberbob's Server is online. About 12 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 16 October 2026.
What location is listed for Cyberbob's Server?
There is no region published for Cyberbob's Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 157.85.85.251:22777.
Server tags
How should you read the tags listed for Cyberbob's Server?
These tags come from Cyberbob's Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Cyberbob's Server?
These Rust Insights lists include Cyberbob's Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
How many players are on Cyberbob's Server right now, and how does that number move?
At the time of this refresh, Cyberbob's Server holds 0 players on 20 slots. The seven-day average is 0 players, and the highest point in that week was 2. Look at the last 48 hours and the peak hour is 16:00 UTC, at 1 players on average.
How does Cyberbob's Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Cyberbob's Server at #4,570, among the top 21% of all ranked servers.
Settings and rules
How is Cyberbob's Server configured, and what rules apply?
The name of Cyberbob's Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on Cyberbob's Server?
The game generates the map on Cyberbob's Server: procedural, size 5,000, seed 50000. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How can you get onto Cyberbob's Server?
Open the console with F1 in Rust and enter client.connect 157.85.85.251:22777. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.