Server profile
A Shockbyte Rust Server
Online, with 0 of 2 players on; ranked #8,194 of every public Rust server, the top 37%. It last wiped 22d ago.
Online 157.85.85.250:24500 checked 5m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 37% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:44 UTC22d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at A Shockbyte Rust Server?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 1 hours after it started.
How often does A Shockbyte Rust Server wipe, and on which day?
Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 22 days 7 hours have passed since its current world was created.
Server details
What does performance look like on A Shockbyte Rust Server?
Average server fps over the last 48 hours was 113, with a floor of 84. At its highest the entity count reached 108,696: buildings, deployables and everything else. The highest memory figure was 4,083 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is A Shockbyte Rust Server, and is it up at the moment?
A Shockbyte Rust Server is currently reachable and online. The uptime it reports puts the last restart at about 12 minutes ago. It spent 127 of the last 7 full days' 168 hours up, 76% of the time. Rust Insights first logged this server on 5 October 2026.
What location is listed for A Shockbyte Rust Server?
There is no region published for A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 157.85.85.250:24500.
Lists and tags
What is meant by each tag on A Shockbyte Rust Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does A Shockbyte Rust Server appear?
A Shockbyte Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on A Shockbyte Rust Server right now?
A Shockbyte Rust Server shows 0 players at the moment, against 2 slots. Over the past week it peaked at 1 and averaged 0 players. Its strongest hour in the past 48 was 16:00 UTC, with an average of 1 players.
In the ranking of Rust servers, where does A Shockbyte Rust Server place?
On player hours for the last seven days, A Shockbyte Rust Server sits at #8,194, inside the top 37% of ranked servers.
Rules and settings
How is A Shockbyte Rust Server configured, and what rules apply?
The name of A Shockbyte Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is off: Valve's anti-cheat is not active.
What is the map on A Shockbyte Rust Server?
Size 4,250 and seed 350804271 define the procedural map on A Shockbyte Rust Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How can you get onto A Shockbyte Rust Server?
Type client.connect 157.85.85.250:24500 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.