Server profile
A Shockbyte Rust Server
Online, with 0 of 5 players on; ranked #11,323 of every public Rust server, the top 51%. It last wiped 3d ago.
Online 157.85.85.226:27384 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 51% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 08:11 UTC3d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On A Shockbyte Rust Server, what happens on wipe day?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 1 hours after it started.
When does A Shockbyte Rust Server wipe, and how often?
Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 3 days ago.
Server
What does performance look like on A Shockbyte Rust Server?
The 48-hour average for server fps is 127, and 90 was the lowest seen. The world held a peak of 65,443 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,018 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is A Shockbyte Rust Server, and is it up at the moment?
A Shockbyte Rust Server is currently reachable and online. Going by the uptime figure it gives, its last restart was around 2 hours ago. The last 3 full days gave 71 of 72 hours up, or 99% of the time. On 25 October 2026 is when Rust Insights first saw it.
Where does A Shockbyte Rust Server run from?
No region is published by A Shockbyte Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. 157.85.85.226:27384 is where it answers.
Lists and tags
How should you read the tags listed for A Shockbyte Rust Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature A Shockbyte Rust Server?
These Rust Insights lists include A Shockbyte Rust Server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on A Shockbyte Rust Server right now, and how does that number move?
A Shockbyte Rust Server shows 0 players at the moment, against 5 slots. Over the past week it peaked at 1 and averaged 0 players.
How does A Shockbyte Rust Server compare with other Rust servers in the ranking?
Player hours over seven days put A Shockbyte Rust Server at #11,323, within the top 51% of the ranked field.
Rules and settings
What settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 1138700593, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How do you connect to A Shockbyte Rust Server?
Open the console with F1 in Rust and enter client.connect 157.85.85.226:27384. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.