Server profile
A Shockbyte Rust Server
Online, with 0 of 40 players on; ranked #7,476 of every public Rust server, the top 34%. It last wiped 3d ago.
Online 157.85.85.140:22220 checked 21m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 34% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 11:57 UTC3d ago | 3 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On A Shockbyte Rust Server, what happens on wipe day?
The average busiest point of its recent wipes was 3 players. 3 hours after the latest wipe, the crowd peaked.
When does A Shockbyte Rust Server wipe, and how often?
The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 3 days 13 hours ago.
Server details
Does A Shockbyte Rust Server hold a steady frame rate?
The 48-hour average for server fps is 236, and 219 was the lowest seen. At its highest the entity count reached 8,920: buildings, deployables and everything else. It drew as much as 4,189 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
On what version does A Shockbyte Rust Server currently run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server is currently reachable and online. About 3 days 12 hours ago is when it last restarted, judged from the uptime it reports. It spent 88 of the last 4 full days' 96 hours up, 92% of the time. Rust Insights first logged this server on 23 October 2026.
In which location does A Shockbyte Rust Server sit?
A region is not published by A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 157.85.85.140:22220 is where it answers.
Tags
Which meanings sit behind the tags on A Shockbyte Rust Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry A Shockbyte Rust Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on A Shockbyte Rust Server right now, and how does that number move?
At the time of this refresh, A Shockbyte Rust Server holds 0 players on 40 slots. Over the past week it peaked at 3 and averaged 0 players.
In the ranking of Rust servers, where does A Shockbyte Rust Server place?
The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #7,476, among the top 34% of all ranked servers.
Settings and rules
What are the settings and rules for A Shockbyte Rust Server?
Nothing about gather rate is given in the name of A Shockbyte Rust Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How do you connect to A Shockbyte Rust Server?
Type client.connect 157.85.85.140:22220 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.