Server profile
A Shockbyte Rust Server
Online, with 0 of 40 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 25d ago.
Online 157.85.85.126:27391 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:03 UTC25d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does A Shockbyte Rust Server look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started.
How often does A Shockbyte Rust Server wipe, and on which day?
Its rhythm cannot be read yet: A Shockbyte Rust Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 25 days 20 hours ago.
Server
How well does A Shockbyte Rust Server perform?
The 48-hour average for server fps is 178, and 36 was the lowest seen. The world held a peak of 46,670 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,377 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is A Shockbyte Rust Server, and is it up at the moment?
At the time of this check A Shockbyte Rust Server is online. About 1 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 2 October 2026 is when Rust Insights first saw it.
Where does A Shockbyte Rust Server run from?
There is no region published for A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 157.85.85.126:27391 is where it answers.
Tags
What is meant by each tag on A Shockbyte Rust Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature A Shockbyte Rust Server?
These Rust Insights lists include A Shockbyte Rust Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on A Shockbyte Rust Server right now?
A Shockbyte Rust Server shows 0 players at the moment, against 40 slots. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does A Shockbyte Rust Server place?
The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #15,344, among the top 69% of all ranked servers.
Settings and rules
What are the settings and rules for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on A Shockbyte Rust Server?
Size 3,000 and seed 943129383 define the procedural map on A Shockbyte Rust Server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto A Shockbyte Rust Server?
Type client.connect 157.85.85.126:27391 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.