Server profile
A Shockbyte x Discord Production Rust Server
Online, with 0 of 20 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 24d ago.
Online 157.85.85.118:20041 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:56 UTC24d ago | 3 | – | running | 2 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does A Shockbyte x Discord Production Rust Server look like once wipe day arrives?
At their busiest, its recent wipes drew 3 players on average. 1 hours after the latest wipe, the crowd peaked.
On what schedule does A Shockbyte x Discord Production Rust Server wipe?
The record of A Shockbyte x Discord Production Rust Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 24 days 21 hours ago.
Server
What does performance look like on A Shockbyte x Discord Production Rust Server?
The 48-hour average for server fps is 221, and 72 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 24,234. The highest memory figure was 2,927 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is A Shockbyte x Discord Production Rust Server on?
Running on Linux, A Shockbyte x Discord Production Rust Server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has A Shockbyte x Discord Production Rust Server stayed online, and is it up now?
A Shockbyte x Discord Production Rust Server is currently reachable and online. About 2 days 21 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 4 October 2026.
In which location does A Shockbyte x Discord Production Rust Server sit?
A region is not published by A Shockbyte x Discord Production Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 157.85.85.118:20041 is where it answers.
Tags
How should you read the tags listed for A Shockbyte x Discord Production Rust Server?
When the game's server browser reads A Shockbyte x Discord Production Rust Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does A Shockbyte x Discord Production Rust Server turn up among the Rust Insights lists and filters?
A Shockbyte x Discord Production Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of A Shockbyte x Discord Production Rust Server look like?
A Shockbyte x Discord Production Rust Server shows 0 players at the moment, against 20 slots. Its average over seven days comes to 0 players.
How does A Shockbyte x Discord Production Rust Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts A Shockbyte x Discord Production Rust Server at #15,338, among the top 69% of all ranked servers.
Settings and rules
What are the settings and rules for A Shockbyte x Discord Production Rust Server?
The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on A Shockbyte x Discord Production Rust Server?
The game generates the map on A Shockbyte x Discord Production Rust Server: procedural, size 2,270, seed 1586544950. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How can you get onto A Shockbyte x Discord Production Rust Server?
To connect, start Rust and enter client.connect 157.85.85.118:20041 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
