Server profile
Total Admin Test
Online, with 0 of 10 players on; ranked #3,841 of every public Rust server, the top 17%. It last wiped 1d ago.
Online 157.211.6.163:28015 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 17% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 03:24 UTC1d ago | – | – | running | 2 |
| Thu 1 Oct, 19:44 UTC FW27d ago | 2 | held half | 25.3 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Total Admin Test?
The average busiest point of its recent wipes was 2 players. 44 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 100% of its recent wipes.
On what schedule does Total Admin Test wipe?
Its rhythm cannot be read yet: Total Admin Test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 47 hours ago.
About the server
What does performance look like on Total Admin Test?
The 48-hour average for server fps is 59, and 57 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 162,828. The highest memory figure was 4,446 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Total Admin Test currently run?
Rust network protocol 2635 and build 168909 on Windows is what Total Admin Test runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Total Admin Test, and is it online?
At the time of this check Total Admin Test is online. About 5 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for Total Admin Test?
No region is published by Total Admin Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 157.211.6.163:28015.
Tags
What is meant by each tag on Total Admin Test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Total Admin Test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Total Admin Test?
Total Admin Test appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
How many players are on Total Admin Test right now?
Total Admin Test shows 0 players at the moment, against 10 slots. The seven-day average is 1 players, and the highest point in that week was 6. Its strongest hour in the past 48 was 06:00 UTC, with an average of 2 players.
Where does Total Admin Test sit in the rankings?
Player hours over seven days put Total Admin Test at #3,841, within the top 17% of the ranked field.
Rules and settings
What are the settings and rules for Total Admin Test?
The name of Total Admin Test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on Total Admin Test?
Size 4,300 and seed 411185116 define the procedural map on Total Admin Test, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto Total Admin Test?
Type client.connect 157.211.6.163:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://ruststats.tillzmatt.online is its website.
