Server profile
Outback Modded 7x | AU/OCE
Online, with 0 of 50 players on; ranked #15,425 of every public Rust server, the top 69%. It last wiped 15d ago.
Online 157.211.49.86:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Monday 2 November, 07:22 UTC, in 5d 2h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 2hMon 2 Nov, 07:22 UTC
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 12d 2hMon 9 Nov, 07:22 UTC
- 19d 2hMon 16 Nov, 07:22 UTC
- 26d 2hMon 23 Nov, 07:22 UTC
- 33d 2hMon 30 Nov, 07:22 UTC
- 36d 14hThu 3 Dec, 19:00 UTCFW
- 40d 2hMon 7 Dec, 07:22 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 07:22 UTC15d ago | 1 | – | running | 0 |
| Thu 1 Oct, 21:28 UTC FW26d ago | 0 | – | 10.4 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does Outback Modded 7x | AU/OCE look like once wipe day arrives?
At their busiest, its recent wipes drew 0 players on average. 37 hours after the latest wipe, the crowd peaked.
When does Outback Modded 7x | AU/OCE wipe, and how often?
Too few wipes are on record for Outback Modded 7x | AU/OCE to confirm its schedule, so the tag guides the prediction. Monday 2 November at 07:22 UTC is when the next wipe is due. The world you are playing on now was made 15 days 21 hours ago. Its tags carry a weekly wipe schedule.
Server details
Does Outback Modded 7x | AU/OCE hold a steady frame rate?
Average server fps over the last 48 hours was 136, with a floor of 77. Buildings, deployables and the rest took the entity count as high as 204,141. The highest memory figure was 5,704 MB. A climbing entity count and low fps are what players experience as lag.
On what version does Outback Modded 7x | AU/OCE currently run?
Running on Windows, Outback Modded 7x | AU/OCE is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Outback Modded 7x | AU/OCE, and is it up at the moment?
Right now Outback Modded 7x | AU/OCE is up and running. The uptime it reports puts the last restart at about 2 days 23 hours ago. The last 7 full days gave 163 of 168 hours up, or 97% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does Outback Modded 7x | AU/OCE sit?
Outback Modded 7x | AU/OCE publishes no region tag, but Oceania is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. 157.211.49.86:28015 is where it answers.
Lists and tags
What is meant by each tag on Outback Modded 7x | AU/OCE?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes arrive weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Outback Modded 7x | AU/OCE publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Outback Modded 7x | AU/OCE appear?
Outback Modded 7x | AU/OCE appears among the following Rust Insights lists: Oceania Rust servers and Modded Rust servers, explained. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
How many players are on Outback Modded 7x | AU/OCE right now?
Outback Modded 7x | AU/OCE shows 0 players at the moment, against 50 slots. A seven-day average of 0 players puts the last week in context.
How does Outback Modded 7x | AU/OCE compare with other Rust servers in the ranking?
Player hours over seven days put Outback Modded 7x | AU/OCE at #15,425, within the top 69% of the ranked field.
Rules and settings
What are the settings and rules for Outback Modded 7x | AU/OCE?
A 7x gather rate is what the name of Outback Modded 7x | AU/OCE states. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Outback Modded 7x | AU/OCE?
Outback Modded 7x | AU/OCE runs a procedural map of size 4,500 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to Outback Modded 7x | AU/OCE?
Open the console with F1 in Rust and enter client.connect 157.211.49.86:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.