Server profile
Rustline
Offline, with 0 of 50 players on; ranked #15,447 of every public Rust server, the top 67%. It last wiped 47d ago.
Offline 157.180.126.142:28015 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Rustline wipe?
The record of Rustline's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 47 days 12 hours have passed since its current world was created.
Server details
On what version does Rustline currently run?
The Rust build is network protocol 2633 and build 163794, running on Linux, for Rustline. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Rustline, and is it online?
Offline at the moment, Rustline was last seen 37 days 19 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for Rustline?
There is no region published for Rustline. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 157.180.126.142:28015.
Server tags
Which meanings sit behind the tags on Rustline?
These tags come from Rustline and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Rustline?
Rustline appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
What does the population of Rustline look like?
The last time Rustline was seen online was 37 days 19 hours ago, and it is offline now.
In the ranking of Rust servers, where does Rustline place?
Player hours over seven days put Rustline at #15,447, within the top 67% of the ranked field.
Settings and rules
What settings and rules apply on Rustline?
The name of Rustline does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Which map is live on Rustline?
The game generates the map on Rustline, which is procedural.
Connecting
How do you connect to Rustline?
Open the console with F1 in Rust and enter client.connect 157.180.126.142:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.