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Rust Insights

Server profile

BuildLab

Offline, with 1 of 4 players on; ranked #9,423 of every public Rust server, the top 42%. It last wiped 8d ago.

Filed under moddedoxide
Launch Rust and join
1/ 4 players now 25% full
17-day averagepeak 1
#9,423ranktop 42%
8d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep5 Oct10 Oct15 Oct19 Oct29 Oct

Note: Top 42% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.1 days usual gap between real wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 20:02 UTC8d ago – – running 0
Fri 2 Oct, 17:05 UTC27d ago – – 19.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 118 on average67/999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 92 on average157/999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average29/150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average2/100
  5. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average12/100
  6. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average6/100

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does BuildLab wipe?

The record of BuildLab's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 8 days 4 hours have passed since its current world was created.

About the server

What Rust version is live on BuildLab?

Rust network protocol 2635 and build 168909 on Windows is what BuildLab runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for BuildLab, and is it online?

The last sighting of BuildLab was 2 days 6 hours ago, and it is offline at present. It spent 5 of the last 7 full days' 168 hours up, 3% of the time. Rust Insights first logged this server on 30 September 2026.

Where does BuildLab run from?

No region is published by BuildLab. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 157.173.25.164:47831.

Server tags

Which meanings sit behind the tags on BuildLab?

These tags come from BuildLab and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature BuildLab?

The Rust Insights lists that carry BuildLab are Modded Rust servers, explained and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on BuildLab right now, and how does that number move?

The last time BuildLab was seen online was 2 days 6 hours ago, and it is offline now. A weekly average of 1 players goes with a peak of 1.

How does BuildLab compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts BuildLab at #9,423, among the top 42% of all ranked servers.

Rules and settings

What settings and rules apply on BuildLab?

No gather rate appears in the name of BuildLab. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on BuildLab?

The game generates the map on BuildLab, which is procedural.

Connecting

What is the way to join BuildLab?

To connect, start Rust and enter client.connect 157.173.25.164:47831 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The slot count is 4.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.