Server profile
Rust Server
Online, with 0 of 50 players on; ranked #15,310 of every public Rust server, the top 69%. It last wiped 25d ago.
Online 157.120.220.179:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 02:27 UTC25d ago | 3 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Rust Server?
The average busiest point of its recent wipes was 3 players. The peak crowd on this wipe came 34 hours after it started.
On what schedule does Rust Server wipe?
The record of Rust Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 25 days 16 hours ago.
Server
How well does Rust Server perform?
The 48-hour average for server fps is 59, and 42 was the lowest seen. At its highest the entity count reached 29,713: buildings, deployables and everything else. Memory use peaked at 1,473 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does Rust Server currently run?
Running on Linux, Rust Server is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Rust Server, and is it online?
Right now Rust Server is up and running. Going by the uptime figure it gives, its last restart was around 2 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 4 October 2026.
What location is listed for Rust Server?
No region is published by Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 157.120.220.179:28015.
Lists and tags
What is meant by each tag on Rust Server?
When the game's server browser reads Rust Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Rust Server?
These Rust Insights lists include Rust Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Rust Server look like?
At the time of this refresh, Rust Server holds 0 players on 50 slots. Across the past week the mean was 0 players.
How does Rust Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Rust Server at #15,310, among the top 69% of all ranked servers.
Rules and settings
What are the settings and rules for Rust Server?
No gather rate appears in the name of Rust Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on Rust Server?
Rust Server runs a procedural map of size 2,500 with seed 1234, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto Rust Server?
Open the console with F1 in Rust and enter client.connect 157.120.220.179:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.