Server profile
Rusthub.net | SD Preview Server [Staging]
Offline, with 0 of 20 players on; ranked #15,200 of every public Rust server, the top 64%. It last wiped 29d ago.
Offline 156.236.84.207:28115 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 09:17 UTC29d ago | 1 | – | running | 0 |
| Tue 29 Sep, 20:25 UTC30d ago | 2 | – | 0.5 days | 0 |
| Mon 28 Sep, 22:21 UTC31d ago | 2 | – | 0.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- AQRUX RUST BUILD | CREATIVE | SANDBOX4/100
The short version
Quick answers
From the figures on this page.
Wipe days
On Rusthub.net | SD Preview Server [Staging], what happens on wipe day?
The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 1 hours after it started.
How often does Rusthub.net | SD Preview Server [Staging] wipe, and on which day?
Rusthub.net | SD Preview Server [Staging] wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 29 days 17 hours have passed since its current world was created.
About the server
On what version does Rusthub.net | SD Preview Server [Staging] currently run?
Running on Linux, Rusthub.net | SD Preview Server [Staging] is on Rust network protocol 2634 and build 166289. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Rusthub.net | SD Preview Server [Staging], and is it online?
Rusthub.net | SD Preview Server [Staging] is offline at the moment; the last time it was seen was 29 days 14 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 28 September 2026 is when Rust Insights first saw it.
What location is listed for Rusthub.net | SD Preview Server [Staging]?
No region is published by Rusthub.net | SD Preview Server [Staging]. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 156.236.84.207:28115.
Server tags
Which meanings sit behind the tags on Rusthub.net | SD Preview Server [Staging]?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp20 (Max players): 20 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166289 (Build): It runs game build 166289; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^c (Creative): No gathering is needed; you build whatever you want in this sandbox; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon are what Rusthub.net | SD Preview Server [Staging] publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Rusthub.net | SD Preview Server [Staging] turn up among the Rust Insights lists and filters?
These Rust Insights lists include Rusthub.net | SD Preview Server [Staging]: Modded Rust servers, explained, Rust build and creative servers and Creative Rust servers, live. You will find it on the server list by applying these filters: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on Rusthub.net | SD Preview Server [Staging] right now, and how does that number move?
Rusthub.net | SD Preview Server [Staging] was last seen 29 days 14 hours ago and is offline right now.
Where does Rusthub.net | SD Preview Server [Staging] sit in the rankings?
The player-hours ranking for the last seven days puts Rusthub.net | SD Preview Server [Staging] at #15,200, among the top 64% of all ranked servers.
Settings and rules
What are the settings and rules for Rusthub.net | SD Preview Server [Staging]?
The name of Rusthub.net | SD Preview Server [Staging] does not state a gather rate. Groups can reach 8 players, which is the default in the game. build & creative is the game mode, sandbox building, no gathering. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Connecting
What is the way to join Rusthub.net | SD Preview Server [Staging]?
Type client.connect 156.236.84.207:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.