Server profile
Test Server
Offline, with 0 of 10 players on; ranked #15,050 of every public Rust server. It last wiped 45d ago.
Offline 156.210.40.33:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Test Server wipe, and how often?
Too few wipes are on record for Test Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 45 days 19 hours have passed since its current world was created.
Server details
What Rust version is live on Test Server?
Rust network protocol 2633 and build 163794 on Windows is what Test Server runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Test Server, and is it up at the moment?
Offline at the moment, Test Server was last seen 44 days 19 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does Test Server run from?
There is no region published for Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 156.210.40.33:28015.
Server tags
Which meanings sit behind the tags on Test Server?
These tags come from Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Test Server appear?
The Rust Insights lists that carry Test Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Test Server look like?
The last time Test Server was seen online was 44 days 19 hours ago, and it is offline now.
In the ranking of Rust servers, where does Test Server place?
Player hours over seven days put Test Server at #15,050, within the top – of the ranked field.
Map and rules
How is Test Server configured, and what rules apply?
Nothing about gather rate is given in the name of Test Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Join
How do you connect to Test Server?
To connect, start Rust and enter client.connect 156.210.40.33:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.