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Rust Insights

Server profile

superserver

Offline, with 0 of 10 players on; ranked #15,411 of every public Rust server, the top 69%. It last wiped 25d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,411ranktop 69%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:25 UTC25d ago 1 – running 1
Fri 2 Oct, 08:27 UTC26d ago 1 – 0.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average173/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average179/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average137/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average53/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at superserver?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does superserver wipe?

Its rhythm cannot be read yet: superserver has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 25 days 16 hours ago.

Server

What Rust version is live on superserver?

Running on Linux, superserver is on Rust network protocol 2634 and build 166586. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for superserver, and is it online?

Offline at the moment, superserver was last seen 6 days 14 hours ago. It spent 21 of the last 7 full days' 168 hours up, 12% of the time. On 2 October 2026 is when Rust Insights first saw it.

In which location does superserver sit?

No region is published by superserver. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 155.4.74.101:28015.

Server tags

How should you read the tags listed for superserver?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): Build 166586 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what superserver publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature superserver?

The Rust Insights lists that carry superserver are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

What does the population of superserver look like?

superserver was last seen 6 days 14 hours ago and is offline right now. Its average over seven days comes to 0 players.

Where does superserver sit in the rankings?

Player hours over seven days put superserver at #15,411, within the top 69% of the ranked field.

Map and rules

What settings and rules apply on superserver?

No gather rate appears in the name of superserver. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on superserver?

A procedural map, generated by the game, is what superserver runs.

Join

How do you connect to superserver?

To connect, start Rust and enter client.connect 155.4.74.101:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166586
Build Build 166586 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.