Server profile
Test Server (Stevious Trio)
Offline, with 0 of 100 players on; ranked #12,355 of every public Rust server, the top 56%. It last wiped 6d ago.
Offline 155.103.85.145:28050 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 56% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 13:58 UTC6d ago | 2 | – | running | 0 |
| Wed 14 Oct, 17:40 UTC13d ago | 1 | halved by day 1 | 6.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On Test Server (Stevious Trio), what happens on wipe day?
Recent wipes peaked at 2 players on average. 9 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.
On what schedule does Test Server (Stevious Trio) wipe?
Its rhythm cannot be read yet: Test Server (Stevious Trio) has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 6 days 6 hours ago.
Server
Which Rust version is Test Server (Stevious Trio) on?
Running on Linux, Test Server (Stevious Trio) is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Test Server (Stevious Trio), and is it up at the moment?
Offline at the moment, Test Server (Stevious Trio) was last seen 5 days ago. It spent 31 of the last 7 full days' 168 hours up, 18% of the time. On 11 October 2026 is when Rust Insights first saw it.
In which location does Test Server (Stevious Trio) sit?
There is no region published for Test Server (Stevious Trio). Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 155.103.85.145:28050.
Lists and tags
Which meanings sit behind the tags on Test Server (Stevious Trio)?
When the game's server browser reads Test Server (Stevious Trio), it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Test Server (Stevious Trio) appear?
These Rust Insights lists include Test Server (Stevious Trio): Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on Test Server (Stevious Trio) right now, and how does that number move?
Test Server (Stevious Trio) is offline at the moment; the last sighting was 5 days ago. Over the past week it peaked at 2 and averaged 0 players.
How does Test Server (Stevious Trio) compare with other Rust servers in the ranking?
Player hours over seven days put Test Server (Stevious Trio) at #12,355, within the top 56% of the ranked field.
Settings and rules
How is Test Server (Stevious Trio) configured, and what rules apply?
No gather rate appears in the name of Test Server (Stevious Trio). No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
What is the map on Test Server (Stevious Trio)?
Test Server (Stevious Trio) runs a procedural map of size 3,850 with seed 352660856, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.
How to join
How do you connect to Test Server (Stevious Trio)?
Open the console with F1 in Rust and enter client.connect 155.103.85.145:28050. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://stevious.io is its website.