Server profile
Test Server (Stevious Main)
Online, with 0 of 100 players on; ranked #9,477 of every public Rust server, the top 43%. It last wiped 19h ago.
Online 155.103.85.145:28030 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 43% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:58 UTC19h ago | – | – | running | 0 |
| Wed 21 Oct, 13:58 UTC7d ago | 1 | held half | 7 days | 0 |
| Wed 14 Oct, 17:40 UTC14d ago | 1 | held half | 6.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Test Server (Stevious Main)?
The average busiest point of its recent wipes was 1 players. 8 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 100% of its recent wipes.
When does Test Server (Stevious Main) wipe, and how often?
There is no next wipe to predict: Test Server (Stevious Main) wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 19 hours have passed since its current world was created.
Server
What does performance look like on Test Server (Stevious Main)?
Server fps averaged 30 over 48 hours; the lowest reading was 30. The world held a peak of 82,955 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,610 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is Test Server (Stevious Main) on?
Rust network protocol 2635 and build 168909 on Linux is what Test Server (Stevious Main) runs. The same protocol is required to join, and Steam takes care of updating it.
Has Test Server (Stevious Main) stayed online, and is it up now?
At the time of this check Test Server (Stevious Main) is online. The uptime it reports puts the last restart at about 17 hours ago. It spent 30 of the last 7 full days' 168 hours up, 18% of the time. Rust Insights first logged this server on 11 October 2026.
Where does Test Server (Stevious Main) run from?
No region is published by Test Server (Stevious Main). Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 155.103.85.145:28030.
Tags
Which meanings sit behind the tags on Test Server (Stevious Main)?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server are what Test Server (Stevious Main) publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Test Server (Stevious Main)?
The Rust Insights lists that carry Test Server (Stevious Main) are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population history
How many players are on Test Server (Stevious Main) right now, and how does that number move?
At the time of this refresh, Test Server (Stevious Main) holds 0 players on 100 slots. A weekly average of 0 players goes with a peak of 2. The busiest point of the last 48 hours fell at 04:00 UTC, averaging 1 players.
In the ranking of Rust servers, where does Test Server (Stevious Main) place?
Player hours over seven days put Test Server (Stevious Main) at #9,477, within the top 43% of the ranked field.
Map and rules
What are the settings and rules for Test Server (Stevious Main)?
The name of Test Server (Stevious Main) does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Test Server (Stevious Main)?
Test Server (Stevious Main) runs a procedural map of size 3,950 with seed 862927699, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.
Join
What is the way to join Test Server (Stevious Main)?
Type client.connect 155.103.85.145:28030 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://stevious.io/.