Server profile
Test Server (Stevious Mondays)
Offline, with 0 of 100 players on; ranked #12,455 of every public Rust server, the top 56%. It last wiped 3d ago.
Offline 155.103.85.145:28010 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 56% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 14:28 UTC3d ago | 3 | – | running | 0 |
| Sun 18 Oct, 14:28 UTC10d ago | 2 | halved by day 6 | 7 days | 0 |
| Sun 11 Oct, 04:11 UTC17d ago | 1 | halved by day 2 | 7.4 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Test Server (Stevious Mondays)?
The average busiest point of its recent wipes was 2 players. 22 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 4.
How often does Test Server (Stevious Mondays) wipe, and on which day?
There is no next wipe to predict: Test Server (Stevious Mondays) wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 3 days 8 hours ago.
About the server
What Rust version is live on Test Server (Stevious Mondays)?
Running on Linux, Test Server (Stevious Mondays) is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has Test Server (Stevious Mondays) stayed online, and is it up now?
Test Server (Stevious Mondays) is offline at the moment; the last time it was seen was 2 days 2 hours ago. It spent 32 of the last 7 full days' 168 hours up, 19% of the time. On 11 October 2026 is when Rust Insights first saw it.
In which location does Test Server (Stevious Mondays) sit?
There is no region published for Test Server (Stevious Mondays). Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 155.103.85.145:28010.
Lists and tags
How should you read the tags listed for Test Server (Stevious Mondays)?
These tags come from Test Server (Stevious Mondays) and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Test Server (Stevious Mondays) turn up among the Rust Insights lists and filters?
Test Server (Stevious Mondays) appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on Test Server (Stevious Mondays) right now?
Test Server (Stevious Mondays) is offline at the moment; the last sighting was 2 days 2 hours ago. A weekly average of 0 players goes with a peak of 3.
In the ranking of Rust servers, where does Test Server (Stevious Mondays) place?
The player-hours ranking for the last seven days puts Test Server (Stevious Mondays) at #12,455, among the top 56% of all ranked servers.
Map and rules
What are the settings and rules for Test Server (Stevious Mondays)?
The name of Test Server (Stevious Mondays) does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Which map is live on Test Server (Stevious Mondays)?
The game generates the map on Test Server (Stevious Mondays): procedural, size 3,950, seed 268830268. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.
How to join
How do you connect to Test Server (Stevious Mondays)?
To connect, start Rust and enter client.connect 155.103.85.145:28010 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://stevious.io.