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Rust Insights

Server profile

Build-Server

Offline, with 0 of 20 players on; ranked #15,423 of every public Rust server, the top 69%. It last wiped 2d ago.

Filed under pve
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak –
#15,423ranktop 69%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. VajasKifligroups of 8+ · monthly · 1 on average0/30
  2. |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 15 on average4/200
  3. CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average0/50
  4. CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average1/30
  5. BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average4/200
  6. BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average0/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does Build-Server wipe, and how often?

Its rhythm cannot be read yet: Build-Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 2 days 21 hours ago.

Server details

On what version does Build-Server currently run?

Rust network protocol 2635 and build 168909 on Windows is what Build-Server runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Build-Server stayed online, and is it up now?

Build-Server is offline at the moment; the last time it was seen was 2 days 4 hours ago. That works out at 0 of 24 hours up, 0%, across the last 1 full day. Rust Insights first logged this server on 26 October 2026.

What location is listed for Build-Server?

A region is not published by Build-Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 154.36.158.197:28015.

Tags

What is meant by each tag on Build-Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^p (PvE): Danger comes from the world, not from other players are what Build-Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Build-Server appear?

Build-Server appears among the following Rust Insights lists: Best Rust community servers, Rust build and creative servers and Rust PvE servers, live. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.

Population history

What does the population of Build-Server look like?

Build-Server is offline at the moment; the last sighting was 2 days 4 hours ago. A seven-day average of 0 players puts the last week in context.

Where does Build-Server sit in the rankings?

Player hours over seven days put Build-Server at #15,423, within the top 69% of the ranked field.

Map and rules

What settings and rules apply on Build-Server?

No gather rate appears in the name of Build-Server. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

Which map is live on Build-Server?

A procedural map, generated by the game, is what Build-Server runs.

Join

How do you connect to Build-Server?

To connect, start Rust and enter client.connect 154.36.158.197:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players 20 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.