Server profile
My Rust server | Powered by AMP
Offline, with 1 of 100 players on; ranked #11,568 of every public Rust server, the top 52%. It last wiped 2d ago.
Offline 153.68.97.101:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 52% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 20:19 UTC2d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On My Rust server | Powered by AMP, what happens on wipe day?
Recent wipes peaked at 1 players on average. 29 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does My Rust server | Powered by AMP wipe?
Too few wipes are on record for My Rust server | Powered by AMP to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 2 days 5 hours ago.
About the server
On what version does My Rust server | Powered by AMP currently run?
Running on Windows, My Rust server | Powered by AMP is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is My Rust server | Powered by AMP, and is it up at the moment?
The last sighting of My Rust server | Powered by AMP was 24 hours ago, and it is offline at present. It spent 3 of the last 2 full days' 48 hours up, 6% of the time. Rust Insights first logged this server on 25 October 2026.
In which location does My Rust server | Powered by AMP sit?
A region is not published by My Rust server | Powered by AMP. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 153.68.97.101:28015 is where it answers.
Server tags
Which meanings sit behind the tags on My Rust server | Powered by AMP?
These tags come from My Rust server | Powered by AMP and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does My Rust server | Powered by AMP appear?
The Rust Insights lists that carry My Rust server | Powered by AMP are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
How many players are on My Rust server | Powered by AMP right now, and how does that number move?
My Rust server | Powered by AMP is offline at the moment; the last sighting was 24 hours ago. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 01:00 UTC, averaging 1 players.
In the ranking of Rust servers, where does My Rust server | Powered by AMP place?
On player hours for the last seven days, My Rust server | Powered by AMP sits at #11,568, inside the top 52% of ranked servers.
Map and rules
How is My Rust server | Powered by AMP configured, and what rules apply?
No gather rate appears in the name of My Rust server | Powered by AMP. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on My Rust server | Powered by AMP?
The map on My Rust server | Powered by AMP is procedural and the game generates it.
Join
What is the way to join My Rust server | Powered by AMP?
Type client.connect 153.68.97.101:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.