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Rust Insights

Server profile

LGS map test

Offline, with 0 of 5 players on; ranked #15,848 of every public Rust server, the top 72%. It last wiped 21d ago.

Filed under moddedoxide
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak –
#15,848ranktop 72%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 8 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:37 UTC21d ago 1 – running 0
Thu 8 Oct, 02:11 UTC21d ago 1 – 0.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average114/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average195/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average75/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average221/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

The short version

Quick answers

From the figures on this page.

Wipe days

On LGS map test, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked.

On what schedule does LGS map test wipe?

The record of LGS map test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 21 days 6 hours ago.

Server

Which Rust version is LGS map test on?

The Rust build is network protocol 2634 and build 167231, running on Linux, for LGS map test. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is LGS map test, and is it up at the moment?

Offline at the moment, LGS map test was last seen 21 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 8 October 2026 is when Rust Insights first saw it.

What location is listed for LGS map test?

There is no region published for LGS map test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 153.67.137.118:28415.

Lists and tags

Which meanings sit behind the tags on LGS map test?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what LGS map test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does LGS map test appear?

These Rust Insights lists include LGS map test: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of LGS map test look like?

LGS map test is offline at the moment; the last sighting was 21 days 5 hours ago.

How does LGS map test compare with other Rust servers in the ranking?

Player hours over seven days put LGS map test at #15,848, within the top 72% of the ranked field.

Rules and settings

How is LGS map test configured, and what rules apply?

No gather rate appears in the name of LGS map test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Connecting

What is the way to join LGS map test?

Type client.connect 153.67.137.118:28415 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players It holds 5 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.