Server profile
LGS map test
Offline, with 0 of 5 players on; ranked #15,289 of every public Rust server, the top 69%. It last wiped 3d ago.
Offline 153.67.137.101:28415 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does LGS map test wipe, and on which day?
The record of LGS map test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 3 days 10 hours have passed since its current world was created.
Server details
What Rust version is live on LGS map test?
The Rust build is network protocol 2635 and build 168909, running on Linux, for LGS map test. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for LGS map test, and is it online?
Offline at the moment, LGS map test was last seen 3 days 10 hours ago. The last 2 full days gave 0 of 48 hours up, or 0% of the time. The first record Rust Insights has of it is 26 October 2026.
In which location does LGS map test sit?
No region is published by LGS map test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 153.67.137.101:28415.
Server tags
How should you read the tags listed for LGS map test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what LGS map test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature LGS map test?
These Rust Insights lists include LGS map test: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population history
How many players are on LGS map test right now, and how does that number move?
LGS map test was last seen 3 days 10 hours ago and is offline right now. Its average over seven days comes to 0 players.
How does LGS map test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts LGS map test at #15,289, among the top 69% of all ranked servers.
Map and rules
How is LGS map test configured, and what rules apply?
Nothing about gather rate is given in the name of LGS map test. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Join
How do you connect to LGS map test?
To connect, start Rust and enter client.connect 153.67.137.101:28415 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.