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Rust Insights

Server profile

Warlords Local Test Server

Offline, with 0 of 5 players on; ranked #16,508 of every public Rust server, the top 70%. It last wiped 26d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak –
#16,508ranktop 70%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average245/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average134/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average190/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average30/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average195/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average59/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does Warlords Local Test Server wipe, and how often?

Too few wipes are on record for Warlords Local Test Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 26 days 5 hours have passed since its current world was created.

About the server

On what version does Warlords Local Test Server currently run?

The Rust build is network protocol 2633 and build 165217, running on Windows, for Warlords Local Test Server. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Warlords Local Test Server, and is it online?

Offline at the moment, Warlords Local Test Server was last seen 26 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 1 October 2026.

Where does Warlords Local Test Server run from?

A region is not published by Warlords Local Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 153.66.237.202:28115.

Lists and tags

What is meant by each tag on Warlords Local Test Server?

These tags come from Warlords Local Test Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Warlords Local Test Server appear?

These Rust Insights lists include Warlords Local Test Server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

How many players are on Warlords Local Test Server right now, and how does that number move?

Warlords Local Test Server is offline at the moment; the last sighting was 26 days 4 hours ago.

How does Warlords Local Test Server compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Warlords Local Test Server at #16,508, among the top 70% of all ranked servers.

Map and rules

How is Warlords Local Test Server configured, and what rules apply?

No gather rate appears in the name of Warlords Local Test Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is off: Valve's anti-cheat is not active.

Which map is live on Warlords Local Test Server?

The game generates the map on Warlords Local Test Server, which is procedural.

Join

How do you connect to Warlords Local Test Server?

To connect, start Rust and enter client.connect 153.66.237.202:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players 5 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.