Server profile
Fightin 5th Local
Offline, with 0 of 50 players on; ranked #15,985 of every public Rust server, the top 70%. It last wiped 27d ago.
Offline 153.66.207.153:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Fightin 5th Local wipe, and on which day?
Too few wipes are on record for Fightin 5th Local to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 27 days 2 hours ago.
Server details
On what version does Fightin 5th Local currently run?
Running on Windows, Fightin 5th Local is on Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of updating it.
Has Fightin 5th Local stayed online, and is it up now?
Fightin 5th Local is offline at the moment; the last time it was seen was 25 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 2 October 2026.
In which location does Fightin 5th Local sit?
No region is published by Fightin 5th Local. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 153.66.207.153:28015 is where it answers.
Server tags
What is meant by each tag on Fightin 5th Local?
When the game's server browser reads Fightin 5th Local, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Fightin 5th Local turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Fightin 5th Local are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Fightin 5th Local look like?
Fightin 5th Local was last seen 25 days 13 hours ago and is offline right now.
In the ranking of Rust servers, where does Fightin 5th Local place?
Player hours over seven days put Fightin 5th Local at #15,985, within the top 70% of the ranked field.
Rules and settings
What settings and rules apply on Fightin 5th Local?
No gather rate appears in the name of Fightin 5th Local. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Fightin 5th Local?
A procedural map, generated by the game, is what Fightin 5th Local runs.
Join
What is the way to join Fightin 5th Local?
Type client.connect 153.66.207.153:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.