Server profile
Fightin 5th Local
Offline, with 0 of 50 players on; ranked #15,996 of every public Rust server, the top 71%. It last wiped 26d ago.
Offline 153.66.205.59:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Fightin 5th Local wipe, and how often?
Too few wipes are on record for Fightin 5th Local to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 26 days 15 hours have passed since its current world was created.
About the server
What Rust version is live on Fightin 5th Local?
The Rust build is network protocol 2634 and build 166494, running on Windows, for Fightin 5th Local. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Fightin 5th Local, and is it online?
Fightin 5th Local is offline at the moment; the last time it was seen was 24 days 2 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 4 October 2026.
What location is listed for Fightin 5th Local?
A region is not published by Fightin 5th Local. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 153.66.205.59:28015 is where it answers.
Tags
How should you read the tags listed for Fightin 5th Local?
These tags come from Fightin 5th Local and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Fightin 5th Local appear?
The Rust Insights lists that carry Fightin 5th Local are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Fightin 5th Local right now, and how does that number move?
Fightin 5th Local is offline at the moment; the last sighting was 24 days 2 hours ago.
Where does Fightin 5th Local sit in the rankings?
Player hours over seven days put Fightin 5th Local at #15,996, within the top 71% of the ranked field.
Rules and settings
How is Fightin 5th Local configured, and what rules apply?
Nothing about gather rate is given in the name of Fightin 5th Local. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on Fightin 5th Local?
The map on Fightin 5th Local is procedural and the game generates it.
Connecting
How can you get onto Fightin 5th Local?
To connect, start Rust and enter client.connect 153.66.205.59:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.