Server profile
Private
Offline, with 1 of 1 players on; ranked #13,630 of every public Rust server, the top 62%. It last wiped 26d ago.
Offline 153.66.139.20:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Private wipe, and how often?
Its rhythm cannot be read yet: Private has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 26 days 2 hours ago.
About the server
On what version does Private currently run?
The Rust build is network protocol 2634 and build 167231, running on Windows, for Private. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Private, and is it up at the moment?
The last sighting of Private was 20 days 6 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 9 October 2026.
In which location does Private sit?
No region is published by Private. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 153.66.139.20:28015.
Tags
Which meanings sit behind the tags on Private?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Private publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Private turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Private are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of Private look like?
Private is offline at the moment; the last sighting was 20 days 6 hours ago.
How does Private compare with other Rust servers in the ranking?
Player hours over seven days put Private at #13,630, within the top 62% of the ranked field.
Rules and settings
What are the settings and rules for Private?
Nothing about gather rate is given in the name of Private. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is off: Valve's anti-cheat is not active.
Which map is live on Private?
The game generates the map on Private, which is procedural.
Connecting
What is the way to join Private?
To connect, start Rust and enter client.connect 153.66.139.20:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.