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Rust Insights

Server profile

My Local Testing Server

Offline, with 1 of 10 players on; ranked #14,090 of every public Rust server. It last wiped 40d ago.

Filed under moddedcarbon
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#14,090rankno region published
40d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 06:40 UTC40d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average205/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On My Local Testing Server, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

When does My Local Testing Server wipe, and how often?

Too few wipes are on record for My Local Testing Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 40 days 11 hours ago.

About the server

Which Rust version is My Local Testing Server on?

Rust network protocol 2633 and build 164530 on Windows is what My Local Testing Server runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for My Local Testing Server, and is it online?

My Local Testing Server is offline at the moment; the last time it was seen was 40 days 11 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 18 September 2026 is when Rust Insights first saw it.

What location is listed for My Local Testing Server?

No region is published by My Local Testing Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 153.66.129.99:28015.

Server tags

What is meant by each tag on My Local Testing Server?

When the game's server browser reads My Local Testing Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature My Local Testing Server?

These Rust Insights lists include My Local Testing Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How many players are on My Local Testing Server right now?

The last time My Local Testing Server was seen online was 40 days 11 hours ago, and it is offline now.

Where does My Local Testing Server sit in the rankings?

Player hours over seven days put My Local Testing Server at #14,090, within the top – of the ranked field.

Rules and settings

What settings and rules apply on My Local Testing Server?

No gather rate appears in the name of My Local Testing Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on My Local Testing Server?

The game generates the map on My Local Testing Server, which is procedural.

Connecting

How do you connect to My Local Testing Server?

Type client.connect 153.66.129.99:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.