Server profile
My Local Testing Server
Offline, with 1 of 10 players on; ranked #14,090 of every public Rust server. It last wiped 40d ago.
Offline 153.66.129.99:28015 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 06:40 UTC40d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On My Local Testing Server, what happens on wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
When does My Local Testing Server wipe, and how often?
Too few wipes are on record for My Local Testing Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 40 days 11 hours ago.
About the server
Which Rust version is My Local Testing Server on?
Rust network protocol 2633 and build 164530 on Windows is what My Local Testing Server runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for My Local Testing Server, and is it online?
My Local Testing Server is offline at the moment; the last time it was seen was 40 days 11 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 18 September 2026 is when Rust Insights first saw it.
What location is listed for My Local Testing Server?
No region is published by My Local Testing Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 153.66.129.99:28015.
Server tags
What is meant by each tag on My Local Testing Server?
When the game's server browser reads My Local Testing Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature My Local Testing Server?
These Rust Insights lists include My Local Testing Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on My Local Testing Server right now?
The last time My Local Testing Server was seen online was 40 days 11 hours ago, and it is offline now.
Where does My Local Testing Server sit in the rankings?
Player hours over seven days put My Local Testing Server at #14,090, within the top – of the ranked field.
Rules and settings
What settings and rules apply on My Local Testing Server?
No gather rate appears in the name of My Local Testing Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on My Local Testing Server?
The game generates the map on My Local Testing Server, which is procedural.
Connecting
How do you connect to My Local Testing Server?
Type client.connect 153.66.129.99:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.