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Rust Insights

Server profile

[帝都城]

Online, with 0 of 100 players on; ranked #2,255 of every public Rust server, the top 10%. It last wiped 27d ago.

Filed under monthly wipes vanillaoxidepve
Launch Rust and join Website
0/ 100 players now 0% full
27-day averagepeak 10
#2,255ranktop 10%
27d agolast wipemonthly schedule
7d 17hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246802:0011:0020:0005:0014:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020002:0011:0020:0005:0014:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 10% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

6 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 6, 33 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:57 UTC FW27d ago 6 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average8/200
  2. [SEA] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEA · groups of 8+ · monthly · 17 on average12/200
  3. JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 16 on average2/200
  4. Kiyo Server JP PVEEA · groups of 20+ · monthly · 5 on average2/30
  5. [SEA] tRust SG PvE Monthly VanillaEA · groups of 8+ · monthly · 5 on average2/50
  6. 【旧梦PVE】 萌新学习 | 原版养老 | 禁抄家打架EA · groups of 15+ · monthly · 5 on average4/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does [帝都城] look like once wipe day arrives?

Recent wipes peaked at 6 players on average. 33 hours after the latest wipe, the crowd peaked.

How often does [帝都城] wipe, and on which day?

The only wipe on [帝都城] is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 2 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server details

What does performance look like on [帝都城]?

The 48-hour average for server fps is 108, and 52 was the lowest seen. The world held a peak of 45,030 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,761 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is [帝都城] on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [帝都城]. The same protocol is required to join, and Steam takes care of updating it.

Has [帝都城] stayed online, and is it up now?

[帝都城] is currently reachable and online. Going by the uptime figure it gives, its last restart was around 23 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does [帝都城] sit?

The name of [帝都城] points to Asia, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 153.35.147.23:55555.

Tags

What is meant by each tag on [帝都城]?

These tags come from [帝都城] and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts50 (Group limit): No team may exceed 50 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod). Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who is behind [帝都城]?

The same operator probably runs them: [帝都城] publishes a 2ust.cn hostname, and so do 8 other servers we track.

Which Rust Insights filters and lists feature [帝都城]?

These Rust Insights lists include [帝都城]: Best Rust community servers, Rust PvE servers, live and Vanilla Rust servers. You will find it on the server list by applying these filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on [帝都城] right now?

At the time of this refresh, [帝都城] holds 0 players on 100 slots. Over the past week it peaked at 10 and averaged 2 players. Look at the last 48 hours and the peak hour is 10:00 UTC, at 7 players on average.

In the ranking of Rust servers, where does [帝都城] place?

Player hours over seven days put [帝都城] at #2,255, within the top 10% of the ranked field.

Map and rules

What are the settings and rules for [帝都城]?

The name of [帝都城] does not state a gather rate. The group cap stands at 50 players. You get pve as the game mode, no fighting other players. The server browser lists it under Community. Plugins: Oxide run here. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched off.

Which map is live on [帝都城]?

The game generates the map on [帝都城]: procedural, size 1,000, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

Join

What is the way to join [帝都城]?

Type client.connect 153.35.147.23:55555 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://68509.cn.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts50,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts50
Group limit No team may exceed 50 players.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.