Server profile
crom_rust_test
Offline, with 1 of 10 players on; ranked #11,038 of every public Rust server, the top 50%. It last wiped 20d ago.
Offline 153.177.71.237:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 50% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:22 UTC4d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does crom_rust_test look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
When does crom_rust_test wipe, and how often?
Its rhythm cannot be read yet: crom_rust_test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 20 days 21 hours ago.
Server details
What Rust version is live on crom_rust_test?
Running on Windows, crom_rust_test is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is crom_rust_test, and is it up at the moment?
The last sighting of crom_rust_test was 2 days 20 hours ago, and it is offline at present. It spent 4 of the last 6 full days' 144 hours up, 3% of the time. On 21 October 2026 is when Rust Insights first saw it.
In which location does crom_rust_test sit?
A region is not published by crom_rust_test. Rust Insights reports the location a server declares, not the physical place of the machine. 153.177.71.237:28015 is where it answers.
Tags
Which meanings sit behind the tags on crom_rust_test?
These tags come from crom_rust_test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does crom_rust_test turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry crom_rust_test are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on crom_rust_test right now?
crom_rust_test was last seen 2 days 20 hours ago and is offline right now. The seven-day average is 1 players, and the highest point in that week was 1.
Where does crom_rust_test sit in the rankings?
On player hours for the last seven days, crom_rust_test sits at #11,038, inside the top 50% of ranked servers.
Settings and rules
How is crom_rust_test configured, and what rules apply?
Nothing about gather rate is given in the name of crom_rust_test. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on crom_rust_test?
The game generates the map on crom_rust_test: procedural, size 4,000, seed 179845. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
What is the way to join crom_rust_test?
Type client.connect 153.177.71.237:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.