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Rust Insights

Server profile

Toyohara

Online, with 0 of 200 players on; ranked #3,282 of every public Rust server, the top 15%. It last wiped 25d ago.

Filed under monthly wipes vanillaoxide
Launch Rust and join Website
0/ 200 players now 0% full
17-day averagepeak 5
#3,282ranktop 15%
25d agolast wipemonthly schedule
8d 19hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246800:0009:0018:0004:0013:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020000:0009:0018:0004:0013:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 15% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

6 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 19hThu 5 Nov, 19:00 UTCFW
  2. 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:33 UTC25d ago 6 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average209/275
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average115/200
  3. [EU East] Facepunch 4EU · groups of 8+ · monthly · 187 on average101/350
  4. [EU] Facepunch 1EU · groups of 8+ · monthly · 155 on average203/400
  5. Rustopia.gg - US LargeNA · groups of 16+ · monthly · 137 on average182/200
  6. Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 132 on average38/300

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Toyohara?

Recent wipes peaked at 6 players on average. 15 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Toyohara wipe?

The only wipe on Toyohara is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 25 days 3 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

About the server

How well does Toyohara perform?

Server fps averaged 85 over 48 hours; the lowest reading was 67. The world held a peak of 151,075 entities, counting buildings, deployables and all the rest. It drew as much as 3,779 MB of memory. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Toyohara?

Rust network protocol 2635 and build 168909 on Windows is what Toyohara runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Toyohara, and is it up at the moment?

At the time of this check Toyohara is online. About 3 hours ago is when it last restarted, judged from the uptime it reports. It spent 158 of the last 7 full days' 168 hours up, 94% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Toyohara sit?

No region is published by Toyohara. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 152.89.199.58:35300.

Server tags

How should you read the tags listed for Toyohara?

These tags come from Toyohara and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 slots in total; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Toyohara?

These Rust Insights lists include Toyohara: Best Rust community servers and Vanilla Rust servers. On the server list, the filters that surface it are Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

What does the population of Toyohara look like?

At the time of this refresh, Toyohara holds 0 players on 200 slots. A weekly average of 1 players goes with a peak of 5. Its strongest hour in the past 48 was 18:00 UTC, with an average of 4 players.

Where does Toyohara sit in the rankings?

Player hours over seven days put Toyohara at #3,282, within the top 15% of the ranked field.

Settings and rules

How is Toyohara configured, and what rules apply?

No gather rate appears in the name of Toyohara. 10 players is the most a group can hold. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Plugins: Oxide run here. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.

What is the map on Toyohara?

Toyohara runs a procedural map of size 4,900 with seed 365238753, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto Toyohara?

Open the console with F1 in Rust and enter client.connect 152.89.199.58:35300. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://discord.com/invite/uFrXzFjfb.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts10,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players 200 slots in total.
ts10
Group limit Team size is capped at 10.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.