Server profile
My Server Name
Offline, with 1 of 1000 players on; ranked #13,024 of every public Rust server, the top 59%. It last wiped 10d ago.
Offline 152.233.16.165:28015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does My Server Name wipe, and on which day?
Too few wipes are on record for My Server Name to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 10 days 18 hours have passed since its current world was created.
About the server
On what version does My Server Name currently run?
The Rust build is network protocol 2634 and build 167781, running on Windows, for My Server Name. The same protocol is required to join, and Steam takes care of updating it.
How reliable is My Server Name, and is it up at the moment?
The last sighting of My Server Name was 10 days 16 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 18 October 2026 is when Rust Insights first saw it.
In which location does My Server Name sit?
No region is published by My Server Name. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 152.233.16.165:28015.
Server tags
Which meanings sit behind the tags on My Server Name?
These tags come from My Server Name and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1000 (Max players): 1,000 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature My Server Name?
These Rust Insights lists include My Server Name: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on My Server Name right now?
My Server Name is offline at the moment; the last sighting was 10 days 16 hours ago.
How does My Server Name compare with other Rust servers in the ranking?
Player hours over seven days put My Server Name at #13,024, within the top 59% of the ranked field.
Settings and rules
How is My Server Name configured, and what rules apply?
The name of My Server Name does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on My Server Name?
A procedural map, generated by the game, is what My Server Name runs.
How to join
What is the way to join My Server Name?
Type client.connect 152.233.16.165:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.