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Rust Insights

Server profile

PAIPERLAND

Online, with 0 of 1 players on; ranked #8,311 of every public Rust server, the top 37%. It last wiped 4d ago.

Filed under moddedoxide
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak 1
#8,311ranktop 37%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75109:0019:0004:0013:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040009:0019:0004:0013:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Note: Top 37% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.9 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 10:29 UTC4d ago 1 – running 0
Tue 13 Oct, 20:08 UTC16d ago 1 halved by day 1 11.6 days 1
Mon 12 Oct, 12:05 UTC17d ago 1 – 1.3 days 0
Sun 11 Oct, 16:46 UTC18d ago 1 – 0.8 days 0
Tue 6 Oct, 14:43 UTC23d ago 1 halved by day 3 5.1 days 0
Wed 30 Sep, 16:29 UTC29d ago 1 halved by day 1 5.9 days 0
Fri 25 Sep, 21:02 UTC34d ago 1 held half 4.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average70/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average127/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average128/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average29/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 95 on average99/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average98/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

On PAIPERLAND, what happens on wipe day?

Recent wipes peaked at 1 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.

When does PAIPERLAND wipe, and how often?

PAIPERLAND wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 4 days 22 hours ago.

Server

Does PAIPERLAND hold a steady frame rate?

Average server fps over the last 48 hours was 224, with a floor of 201. At its highest the entity count reached 33,764: buildings, deployables and everything else. It drew as much as 4,138 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does PAIPERLAND currently run?

Rust network protocol 2635 and build 168909 on Linux is what PAIPERLAND runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for PAIPERLAND, and is it online?

Right now PAIPERLAND is up and running. About 4 days 20 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does PAIPERLAND run from?

No region is published by PAIPERLAND. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 152.228.198.252:21562.

Lists and tags

What is meant by each tag on PAIPERLAND?

When the game's server browser reads PAIPERLAND, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does PAIPERLAND appear?

The Rust Insights lists that carry PAIPERLAND are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on PAIPERLAND right now?

PAIPERLAND shows 0 players at the moment, against 1 slots. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 22:00 UTC, averaging 0 players.

In the ranking of Rust servers, where does PAIPERLAND place?

Player hours over seven days put PAIPERLAND at #8,311, within the top 37% of the ranked field.

Rules and settings

How is PAIPERLAND configured, and what rules apply?

No gather rate appears in the name of PAIPERLAND. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is off.

Which map is live on PAIPERLAND?

PAIPERLAND runs a procedural map of size 2,750 with seed 2026059401, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How can you get onto PAIPERLAND?

Open the console with F1 in Rust and enter client.connect 152.228.198.252:21562. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.