Server profile
Rust PvE - Test
Offline, with 0 of 5 players on; ranked #15,412 of every public Rust server, the top 69%. It last wiped 2d ago.
Offline 151.59.34.38:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:44 UTC2d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Rust PvE - Test look like once wipe day arrives?
The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.
When does Rust PvE - Test wipe, and how often?
Too few wipes are on record for Rust PvE - Test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 2 days 20 hours have passed since its current world was created.
About the server
On what version does Rust PvE - Test currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Rust PvE - Test. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Rust PvE - Test, and is it up at the moment?
The last sighting of Rust PvE - Test was 2 days 20 hours ago, and it is offline at present. It spent 0 of the last 2 full days' 48 hours up, 0% of the time. Rust Insights first logged this server on 25 October 2026.
What location is listed for Rust PvE - Test?
A region is not published by Rust PvE - Test. Rust Insights reports the location a server declares, not the physical place of the machine. 151.59.34.38:28015 is where it answers.
Server tags
What is meant by each tag on Rust PvE - Test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Rust PvE - Test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Rust PvE - Test turn up among the Rust Insights lists and filters?
Rust PvE - Test appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
How many players are on Rust PvE - Test right now?
Rust PvE - Test is offline at the moment; the last sighting was 2 days 20 hours ago. A seven-day average of 0 players puts the last week in context.
How does Rust PvE - Test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Rust PvE - Test at #15,412, among the top 69% of all ranked servers.
Map and rules
What are the settings and rules for Rust PvE - Test?
Nothing about gather rate is given in the name of Rust PvE - Test. The group cap stands at 5 players. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Rust PvE - Test?
The map on Rust PvE - Test is procedural and the game generates it.
Connecting
How do you connect to Rust PvE - Test?
Type client.connect 151.59.34.38:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.