Server profile
SGRust@Mint
Offline, with 2 of 10 players on; ranked #4,781 of every public Rust server, the top 21%. It last wiped 2d ago.
Offline 163.245.198.190:25709 checked 11h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 21% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:54 UTC2d ago | 3 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On SGRust@Mint, what happens on wipe day?
The average busiest point of its recent wipes was 3 players. 27 hours after the latest wipe, the crowd peaked.
How often does SGRust@Mint wipe, and on which day?
Too few wipes are on record for SGRust@Mint to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 2 days 17 hours ago.
Server
Does SGRust@Mint hold a steady frame rate?
Server fps averaged 57 over 48 hours; the lowest reading was 46. At its highest the entity count reached 124,489: buildings, deployables and everything else. Memory use peaked at 3,747 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does SGRust@Mint currently run?
Rust network protocol 2635 and build 168909 on Linux is what SGRust@Mint runs. You can only join if your game is on the same protocol; Steam handles that update.
Has SGRust@Mint stayed online, and is it up now?
The last sighting of SGRust@Mint was 11 hours ago, and it is offline at present. Going by the uptime figure it gives, its last restart was around 6 hours ago. It spent 20 of the last 2 full days' 48 hours up, 42% of the time. Rust Insights first logged this server on 26 October 2026.
What location is listed for SGRust@Mint?
A region is not published by SGRust@Mint. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 163.245.198.190:25709.
Tags
What is meant by each tag on SGRust@Mint?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what SGRust@Mint publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does SGRust@Mint turn up among the Rust Insights lists and filters?
SGRust@Mint appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
How many players are on SGRust@Mint right now, and how does that number move?
SGRust@Mint is offline at the moment; the last sighting was 11 hours ago. Over the past week it peaked at 3 and averaged 2 players. Its strongest hour in the past 48 was 04:00 UTC, with an average of 3 players.
Where does SGRust@Mint sit in the rankings?
On player hours for the last seven days, SGRust@Mint sits at #4,781, inside the top 21% of ranked servers.
Rules and settings
What are the settings and rules for SGRust@Mint?
No gather rate appears in the name of SGRust@Mint. 6 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on SGRust@Mint?
The game generates the map on SGRust@Mint: procedural, size 4,500, seed 100000. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto SGRust@Mint?
Type client.connect 163.245.198.190:25709 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.