Server profile
Rust PvE - Test
Offline, with 1 of 5 players on; ranked #7,251 of every public Rust server, the top 33%. It last wiped 2d ago.
Offline 151.59.27.1:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 33% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Rust PvE - Test wipe?
Too few wipes are on record for Rust PvE - Test to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 2 days 15 hours ago.
Server details
Which Rust version is Rust PvE - Test on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Rust PvE - Test. The same protocol is required to join, and Steam takes care of updating it.
Has Rust PvE - Test stayed online, and is it up now?
Offline at the moment, Rust PvE - Test was last seen 2 days 1 hours ago. The last 2 full days gave 1 of 48 hours up, or 2% of the time. On 25 October 2026 is when Rust Insights first saw it.
In which location does Rust PvE - Test sit?
There is no region published for Rust PvE - Test. Rust Insights reports the location a server declares, not the physical place of the machine. 151.59.27.1:28015 is where it answers.
Tags
Which meanings sit behind the tags on Rust PvE - Test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts5 (Group limit): No team may exceed 5 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Rust PvE - Test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Rust PvE - Test turn up among the Rust Insights lists and filters?
Rust PvE - Test appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
What does the population of Rust PvE - Test look like?
Rust PvE - Test was last seen 2 days 1 hours ago and is offline right now. The seven-day average is 1 players, and the highest point in that week was 1.
In the ranking of Rust servers, where does Rust PvE - Test place?
The player-hours ranking for the last seven days puts Rust PvE - Test at #7,251, among the top 33% of all ranked servers.
Map and rules
What are the settings and rules for Rust PvE - Test?
The name of Rust PvE - Test does not state a gather rate. Up to 5 players can join one group. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Rust PvE - Test?
Size 3,500 and seed 1337 define the procedural map on Rust PvE - Test, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join Rust PvE - Test?
To connect, start Rust and enter client.connect 151.59.27.1:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.