Server profile
Calvins Dev Server
Offline, with 0 of 40 players on; ranked #16,601 of every public Rust server, the top 72%. It last wiped 37d ago.
Offline 151.243.93.248:20000 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 05:49 UTC37d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On Calvins Dev Server, what happens on wipe day?
The average busiest point of its recent wipes was 1 players. 2 hours after the latest wipe, the crowd peaked.
On what schedule does Calvins Dev Server wipe?
The record of Calvins Dev Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 37 days 5 hours have passed since its current world was created.
Server
What Rust version is live on Calvins Dev Server?
The Rust build is network protocol 2633 and build 164530, running on Linux, for Calvins Dev Server. Joining needs your game on the same protocol, which Steam updates for you.
Has Calvins Dev Server stayed online, and is it up now?
Calvins Dev Server is offline at the moment; the last time it was seen was 33 days 4 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 17 September 2026.
Where does Calvins Dev Server run from?
A region is not published by Calvins Dev Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 151.243.93.248:20000 is where it answers.
Server tags
How should you read the tags listed for Calvins Dev Server?
These tags come from Calvins Dev Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Calvins Dev Server turn up among the Rust Insights lists and filters?
Calvins Dev Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Calvins Dev Server right now, and how does that number move?
Calvins Dev Server was last seen 33 days 4 hours ago and is offline right now.
Where does Calvins Dev Server sit in the rankings?
On player hours for the last seven days, Calvins Dev Server sits at #16,601, inside the top 72% of ranked servers.
Settings and rules
How is Calvins Dev Server configured, and what rules apply?
The name of Calvins Dev Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on Calvins Dev Server?
The game generates the map on Calvins Dev Server, which is procedural.
Join
What is the way to join Calvins Dev Server?
Open the console with F1 in Rust and enter client.connect 151.243.93.248:20000. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.