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Rust Insights

Server profile

Hotwire Test Renamed

Offline, with 0 of 75 players on; ranked #15,850 of every public Rust server, the top 72%. It last wiped 26d ago.

Filed under moddedoxide
Launch Rust and join
0/ 75 players now 0% full
07-day averagepeak –
#15,850ranktop 72%
26d agolast wipeno schedule published
8d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep4 Oct7 Oct11 Oct14 Oct18 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW26d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average201/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average191/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average30/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average165/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average60/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Hotwire Test Renamed?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 3 hours after it started.

On what schedule does Hotwire Test Renamed wipe?

The only wipe on Hotwire Test Renamed is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 26 days 1 hours have passed since its current world was created.

Server details

Which Rust version is Hotwire Test Renamed on?

The Rust build is network protocol 2634 and build 167398, running on Windows, for Hotwire Test Renamed. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Hotwire Test Renamed, and is it online?

Hotwire Test Renamed is offline at the moment; the last time it was seen was 16 days 14 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 30 September 2026 is when Rust Insights first saw it.

In which location does Hotwire Test Renamed sit?

A region is not published by Hotwire Test Renamed. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 151.240.92.7:28015.

Server tags

How should you read the tags listed for Hotwire Test Renamed?

When the game's server browser reads Hotwire Test Renamed, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): 75 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Hotwire Test Renamed appear?

Hotwire Test Renamed appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on Hotwire Test Renamed right now?

Hotwire Test Renamed is offline at the moment; the last sighting was 16 days 14 hours ago.

How does Hotwire Test Renamed compare with other Rust servers in the ranking?

On player hours for the last seven days, Hotwire Test Renamed sits at #15,850, inside the top 72% of ranked servers.

Rules and settings

How is Hotwire Test Renamed configured, and what rules apply?

The name of Hotwire Test Renamed does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on Hotwire Test Renamed?

The map on Hotwire Test Renamed is procedural and the game generates it.

Connecting

How can you get onto Hotwire Test Renamed?

To connect, start Rust and enter client.connect 151.240.92.7:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players 75 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.