Server profile
Test Server
Offline, with 0 of 200 players on; ranked #15,535 of every public Rust server, the top 71%. It last wiped 21d ago.
Offline 151.240.103.168:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Test Server wipe?
The record of Test Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 21 days 15 hours ago.
Server details
On what version does Test Server currently run?
The Rust build is network protocol 2634 and build 167584, running on Windows, for Test Server. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Test Server, and is it up at the moment?
Offline at the moment, Test Server was last seen 16 days 23 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 12 October 2026.
In which location does Test Server sit?
There is no region published for Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 151.240.103.168:28015.
Server tags
Which meanings sit behind the tags on Test Server?
When the game's server browser reads Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Test Server appear?
The Rust Insights lists that carry Test Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Test Server right now, and how does that number move?
Test Server was last seen 16 days 23 hours ago and is offline right now.
Where does Test Server sit in the rankings?
The player-hours ranking for the last seven days puts Test Server at #15,535, among the top 71% of all ranked servers.
Map and rules
How is Test Server configured, and what rules apply?
The name of Test Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on Test Server?
The map on Test Server is procedural and the game generates it.
Connecting
How do you connect to Test Server?
To connect, start Rust and enter client.connect 151.240.103.168:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.