Server profile
Server Test
Offline, with 0 of 10 players on; ranked #15,197 of every public Rust server, the top 70%. It last wiped 102d ago.
Offline 151.19.195.209:28015 checked 12d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|159/250
- Rustoria.co - EU East Long188/250
- Rusty Moose |EU Main|587/675
- Rustafied.com - EU Friday35/100
- Rustoria.co - EU Main681/775
- Rustoria.co - EU East Medium554/625
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Server Test wipe, and how often?
The record of Server Test's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 102 days 10 hours ago.
Server details
What Rust version is live on Server Test?
Running on Windows, Server Test is on Rust network protocol 2631 and build 156812. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Server Test, and is it online?
The last sighting of Server Test was 12 days 16 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 17 October 2026.
Where does Server Test run from?
There is no region published for Server Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 151.19.195.209:28015.
Lists and tags
What is meant by each tag on Server Test?
These tags come from Server Test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2631 (Protocol): Your game must run the same version to join: the protocol is 2631; cs156812 (Build): The game build is 156812; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Server Test appear?
The Rust Insights lists that carry Server Test are Best Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Population
How many players are on Server Test right now, and how does that number move?
Server Test is offline at the moment; the last sighting was 12 days 16 hours ago.
In the ranking of Rust servers, where does Server Test place?
The player-hours ranking for the last seven days puts Server Test at #15,197, among the top 70% of all ranked servers.
Map and rules
What settings and rules apply on Server Test?
No gather rate appears in the name of Server Test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.
What is the map on Server Test?
A procedural map, generated by the game, is what Server Test runs.
How to join
How can you get onto Server Test?
Open the console with F1 in Rust and enter client.connect 151.19.195.209:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.