Server profile
Server Test
Offline, with 1 of 10 players on; ranked #13,094 of every public Rust server, the top 60%. It last wiped 12d ago.
Offline 151.19.165.108:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|392/425
- Rustoria.co - EU East Long472/500
- Rusty Moose |EU Main|979/1000
- Rustafied.com - EU Friday57/100
- Rustoria.co - EU Main989/1000
- Rustoria.co - US Main27/250
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Server Test wipe, and on which day?
Too few wipes are on record for Server Test to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 12 days 9 hours have passed since its current world was created.
Server
What Rust version is live on Server Test?
The Rust build is network protocol 2634 and build 167781, running on Windows, for Server Test. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Server Test, and is it up at the moment?
The last sighting of Server Test was 11 days 14 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 17 October 2026 is when Rust Insights first saw it.
What location is listed for Server Test?
No region is published by Server Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 151.19.165.108:28015.
Server tags
Which meanings sit behind the tags on Server Test?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules are what Server Test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Server Test appear?
The Rust Insights lists that carry Server Test are Best Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on Server Test right now, and how does that number move?
The last time Server Test was seen online was 11 days 14 hours ago, and it is offline now.
Where does Server Test sit in the rankings?
On player hours for the last seven days, Server Test sits at #13,094, inside the top 60% of ranked servers.
Settings and rules
What settings and rules apply on Server Test?
Nothing about gather rate is given in the name of Server Test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.
Which map is live on Server Test?
The game generates the map on Server Test, which is procedural.
Join
How can you get onto Server Test?
To connect, start Rust and enter client.connect 151.19.165.108:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.