Server profile
Server Test
Offline, with 1 of 10 players on; ranked #13,198 of every public Rust server, the top 57%. It last wiped 35d ago.
Offline 151.19.142.9:28015 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|636/675
- Rustoria.co - EU East Long485/525
- Rusty Moose |EU Main|59/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday138/200
- Rustoria.co - EU East Medium255/300
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Server Test wipe, and how often?
The record of Server Test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 35 days 22 hours ago.
Server details
What Rust version is live on Server Test?
Rust network protocol 2633 and build 165217 on Windows is what Server Test runs. Joining needs your game on the same protocol, which Steam updates for you.
Has Server Test stayed online, and is it up now?
Offline at the moment, Server Test was last seen 35 days 21 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 22 September 2026.
What location is listed for Server Test?
No region is published by Server Test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 151.19.142.9:28015.
Server tags
Which meanings sit behind the tags on Server Test?
When the game's server browser reads Server Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Server Test turn up among the Rust Insights lists and filters?
Server Test appears among the following Rust Insights lists: Best Rust community servers and Vanilla Rust servers. You will find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Player counts
What does the population of Server Test look like?
Server Test is offline at the moment; the last sighting was 35 days 21 hours ago.
Where does Server Test sit in the rankings?
On player hours for the last seven days, Server Test sits at #13,198, inside the top 57% of ranked servers.
Map and rules
What are the settings and rules for Server Test?
The name of Server Test does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.
Which map is live on Server Test?
The map on Server Test is procedural and the game generates it.
Connecting
How do you connect to Server Test?
Type client.connect 151.19.142.9:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.