Server profile
Server
Offline, with 0 of 5 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 17d ago.
Offline 150.241.83.229:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Server wipe, and how often?
The record of Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 17 days 11 hours ago.
Server details
On what version does Server currently run?
Rust network protocol 2635 and build 168909 on Windows is what Server runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Server, and is it online?
Offline at the moment, Server was last seen 5 days 12 hours ago. The last 4 full days gave 0 of 96 hours up, or 0% of the time. The first record Rust Insights has of it is 23 October 2026.
In which location does Server sit?
No region is published by Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 150.241.83.229:28015.
Server tags
How should you read the tags listed for Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Server?
The Rust Insights lists that carry Server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of Server look like?
Server was last seen 5 days 12 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does Server place?
The player-hours ranking for the last seven days puts Server at #15,344, among the top 69% of all ranked servers.
Rules and settings
How is Server configured, and what rules apply?
No gather rate appears in the name of Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Server?
The map on Server is procedural and the game generates it.
Connecting
What is the way to join Server?
To connect, start Rust and enter client.connect 150.241.83.229:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.