Server profile
recoil-recorder
Offline, with 0 of 2 players on; ranked #16,911 of every public Rust server, the top 71%. It last wiped 31d ago.
Offline 150.220.36.225:28315 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does recoil-recorder wipe, and on which day?
Too few wipes are on record for recoil-recorder to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 31 days 2 hours have passed since its current world was created.
Server
Which Rust version is recoil-recorder on?
Running on Windows, recoil-recorder is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
Has recoil-recorder stayed online, and is it up now?
Offline at the moment, recoil-recorder was last seen 31 days 2 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 28 September 2026 is when Rust Insights first saw it.
In which location does recoil-recorder sit?
A region is not published by recoil-recorder. Rust Insights reports the location a server declares, not the physical place of the machine. 150.220.36.225:28315 is where it answers.
Server tags
Which meanings sit behind the tags on recoil-recorder?
These tags come from recoil-recorder and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does recoil-recorder appear?
recoil-recorder appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of recoil-recorder look like?
recoil-recorder was last seen 31 days 2 hours ago and is offline right now.
Where does recoil-recorder sit in the rankings?
The player-hours ranking for the last seven days puts recoil-recorder at #16,911, among the top 71% of all ranked servers.
Settings and rules
What are the settings and rules for recoil-recorder?
No gather rate appears in the name of recoil-recorder. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Which map is live on recoil-recorder?
A procedural map, generated by the game, is what recoil-recorder runs.
How to join
How do you connect to recoil-recorder?
Open the console with F1 in Rust and enter client.connect 150.220.36.225:28315. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.